Course Description
Whether you’re an indie game developer who wants to create your own game assets, or you are just starting out as a designer and want to get your foot in the door in 2D game art design, this [course_title] course is going to benefit you. With this course, you will master in modular design and learn how to create 2D game tilesets and game assets effectively.
This [course_title] course aims to teach you the techniques of creating fast, cheap and effective modular game assets in Inkspace. In a nutshell, after successful completion of the course, you’ll get a better understanding of modular game art design and learn how to create real and effective modular designs for video games.
What you’ll learn
- You will be able to create your own 2D game tiles
- You will understand and able to create real and effective modular design for video games
- You will work much faster with Inkscape
Requirements
- You will need to have a basic Inkscape knowledge
Who this course is for:
- Indie game developers who want to create their own game assets
- Beginner designers, who want to get into 2D game art design
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First question: What is REAL modular design?00:02:00
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Is modular design for you? When to use it?00:03:00
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The steps of creating modular design elements for video games00:03:00
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Planning and designing the spaceship moduls00:16:00
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Create more moduls and guns for the spaceships00:15:00
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Finishing the spaceships and assemble some variations00:05:00
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Start to create a set of modular cartoon faces!00:11:00
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Create the mouth and eyebrow moduls00:10:00
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Finish the cartoon head game assets by adding some hairstyles00:18:00
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Create the blueprint and the first goblin head00:11:00
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Design 2 more goblin heads00:12:00
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Add three bodies to the heads00:12:00
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Creating goblin arms and goblin legs00:10:00
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Create a set of fantasy weapons for our goblin minions!00:15:00
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Creating the blueprints and the first tiles!00:15:00
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Building more grass tiles and understand the design method more!00:17:00
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Draw the final grass tiles and assembling them00:10:00
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Designing the blueprint and first assets for the water tiles00:10:00
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Creating the final water tiles and assembling them00:14:00
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Planning and creating the road tiles00:16:00
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Finalize the road tiles00:08:00
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Creating individual tiles and assemble a game world map from our tile system!00:12:00
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