Course Description
This is NOT a Programming course, the Goal is to understand how to build a Game Design Canvas for any type of Gaming Project you have.
You will learn about many different aspects of Game Design that make a game be a game, with clear explanations and examples.
The Goal is to understand how to create projects from scratch and develop them using project management tools, brainstorming techniques and tips to make games that make sense.
First you show you how to find the Purpose of your project and define metrics according to your goals.
What you’ll learn
- Structure Game Projects
- Manage Game Development Processes
- Organize your game ideas
- Prototype quickly
Requirements
- There are absolutely no prerequisites to take this course.
Who is the target audience?
- People who want to learn about the Games Creation
- People who want to understand Game Theory
- Anyone who plans to work with Games in any area
- People who want to be Game Project Managers
- People who want to become Great Game Designers
- Humans that want to create a Bionic eye and play games as a Game Designer
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Introduction
00:01:00 -
The Game Design Canvas
00:05:00 -
Brainstorming
00:04:00 -
Your First Game
00:04:00 -
Kanban Trello
00:06:00 -
Game Purposes
00:05:00
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Platforms
00:07:00 -
Number Of Players
00:08:00 -
Target Audience
00:05:00 -
Duration
00:04:00
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Genre
00:07:00 -
Mechanics
00:04:00 -
Story And Theme
00:04:00
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Goals
00:04:00 -
Interaction
00:05:00 -
Obstacles
00:05:00 -
Rules
00:06:00
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Thanks and Congratulations
00:01:00
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